I am a big fan of Frog design’s Magazine ‘ Design Mind’ and find a dose of inspiration and learning every time I visit their site…
This article by Laura Richardson is quite interesting and speaks about the importance of play and the difference in being a game designer vs player…and the tremendous benefits of being a creator in the play process which enables children to be the change agents of the future….
More interestingly she speaks about the 4 foundation pillars of play and how to apply them : open environments, flexible tools, modifiable rules, and superpowers.
Shaping The Future of Play
Play is our greatest natural resource, so how do we make sure that our kids are playing in the right way?
Very useful the next time I delve into Toy/game design (which i am bumping into quite often lately…)